Now the bad news. The two most obvious applications of mind-merge are
its use by scientists to experience the insides of physical objects and
its use by friends and lovers to explore new states of deep human union.
But as in all deep discoveries there is potential for abuse here as well.
Abuse of 2 = 1 is what I call WeaponX. WeaponX means using mind-merge for
quantum combat---uniting your mind not with a rock or a lover but with your
most fiendish enemy, perhaps a treacherous Israeli or Palestinian.
Conventional war is by necessity inefficient. You are faced with a deadly
enemy who wishes to do you harm. Since almost every enemy has talents or
possessions that could benefit your side, what a smart warrior would do
is reach inside his enemy's mind and convert him to his own side. But conventional
warfare seeks to diminish the power of the enemy by destroying lots of enemy
bodies and property and only indirectly changing enemy minds into friendly
minds. In fact the destruction of enemies by conventional warfare usually
results in making more enemies since many innocents are killed and their
friends and relatives understandably seek justice and/or revenge. In its
ability for multiplying enemies, conventional warfare remsembles the monstrous
Hydra who grew back two heads for every one cut off.
The basis of quantum combat is the realization that true warfare is the
battle for minds not bodies. The first maxim of Sun Tzu's classic "Art
of War" was "Know thy enemy." Sun Tzu's maxim is the very
heart of quantum combat. How could one know the mind of the enemy any better
than to become the mind of the enemy? But the decision to intiate quantum
combat---to actually choose to wield WeaponX---is a path that will appeal
to only the bravest and noblest of beings. The risks are great, but the
rewards are immense. Quantum combat is engagement without armor. "Who
is the coward? The one with the greater armor," taunts the quantum
warrior as he dares his enemy to risk combat at deeper and deeper levels
of being. The naked combatants of the original Olympic Games were a pale
anticipation of the deep psychic nakedness in which the quantum warrior
invites his foe to compete.
Some have chracterized quantum combat as a copycat version of the New Testament
teaching "Love thy enemy" but while enemy intimacy might possibly
lead to love, quantum combat's goal is less ambitious. "Know thy enemy"
means just what it says. Its aim is not love but mere knowledge.
This quantum way of knowing is deep symmetric espionage. In the very very
brave new world of 2 = 1, knowing thy enemy results in his getting to know
you as well. In fact while both your bodies are engulfed in the wielding
of WeaponX, there is only one mind doing the wielding.
Since Weapon X works mind to mind, it can be shielded neither by distance nor by material barriers. Against Weapon X, there is no defense.
And yet, despite this experience of deep psychic union, quantum combat has
nothing to do with mysticism. The fact that two separate minds can join
as one does not resolve the ultimate question of whether the Universe is
One or Many. The mystic notion that ALL separation is an illusion is not
vindicated by technical advances which allow SOME separations to be temporarily
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